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Secret of Atlantis
Type du projet
Level Design
Date
December 2025
This project is another school project I've performed with Alexandre SALAMONE, one of my classmate as part of the Level Design course. We had to think about a game concept and build the blocking of a part of this game in Unreal Engine. We also had to implement some mechanics to prototype the gameplay, and we had to produce Level Design documentation like Layout (realized by Alexandre), Flowchart, 3C, metrics and so all...
For this project Alexandre performed the main puzzles and the blocking of the main structure of the building, and I took care of making the detailed blocking of the rooms.






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